Tuesday, September 20, 2005

A host machine in the cupboard


Tom wants to have a linux machine in his cupboard to talk to all his objects and connect them to the internet.

Loving and hating roller


Tom explains to Tobie that they learned to love and hate the unpredictability of roller.

Friday, September 16, 2005

Functionality is not the point


Tom and his housemate discuss the functionality of the objects and conclude that that is not what cake, roller and paper are about.

Making cake even more beautiful


Tom and Sarah use spaghetti to to create a visual spectacle.

What we can do with paper and cake


Sarah and Tom have come up with some ideas for the use of cake and paper. Better watch out if they invite you over for dinner next time!

Tom explains the objects to Sarah


Tom has adopted roller, cake and paper for a week and is having Sarah over to discuss how they work and what you can do with them.

Thursday, September 08, 2005

I give the objects a personality


After a while the behaviour of the objects entices Duncan to give them a personality.

The objects are powered by data


Duncan reflects on his past days with cake and roller, and likes the idea that they can represent hidden data in his home.

Monday, September 05, 2005

Duncan adopts roller and cake


Andy and Tobie drop off two objects at Duncan who is going to live with them for a few days. Tobie explains what he can do with them.

Friday, September 02, 2005

Roller has a freshly cut brass piece


Andy has cut a weight for the roller with our new Modella MDX-20 and is showing off how well it works.

Wednesday, August 03, 2005

Making the mediators more robust


Andy is improving the mediators before they go out to enthousiasts who adopt them for a while, to play with. Have a look at the insides of cake and roller! You can still be one of the adopters, just drop us an email.

Friday, July 29, 2005

Objects Moving to Video

Demo of paper, cake, roller and drop in Eindhoven, first time to see them all working!! Additional to this clip is a quick walkthrough of the methods we used to control the objects. The first is via a simple web page, the other is from a film augmented with movement commands.